Pregnancy Dice Rules

This is the part of the game we all love! Getting the ladies knocked up!

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The simple part is doing the deed then the lady gets to roll the dice! Just follow the simple instructions for realistic situations for your pregnancy RP. Rolls are optional for those that are not willing to RP out certain situations.

For timeline we use 1 RL Week = 1 Month RP time

STEP ONE

Roll one D100 and find the value below.

0-60 Not Ovulating

61-80 Ovulating

81-100 Not Ovulating

STEP TWO

Roll one D100 and find the value below, depending on result from previous roll.

If Ovulating.

1-60 Pregnant

61-80 Not Pregnant

81-99 Pregnant

0 and 100 Twins

If NOT Ovulating

1-60 Not Pregnant

61-80 Pregnant

81-99 Not Pregnant

0 and 100 Twins

If not pregnant then stop here.

STEP THREE

This roll is optional and for if you wish to use Moon Tea, you MUST RP out making it or getting the moon tea either from an NPC or another player. Post the log to the Shared RP Forum.

Roll one D100 and find the value below.

0-70 Moon Tea Successful

71-89 Moon Tea Fails

90-100 Moon Tea Successful

If Moon Tea Successful then stop here.

STEP FOUR

This roll is option and is for the chance of a miscarriage.

Roll one D100 and find the value below, there a different chances depending on if you are noble or smallfolk.

Noble

0-80 No Issues

81-90 Non Lethal Bleeding Scare

91-100 Miscarriage

Smallfolk

0-20 Miscarriage

21-80 Non Lethal Bleeding Scar

81-100 No Issues

If Miscarriage then go to STEP FIVE, for other results skip to STEP SEVEN.

STEP FIVE

This roll is optional to decide the complications for a miscarriage.

Roll one D100 and find the value below, there a different chances depending on if you are noble or smallfolk.

Noble

0-20 Life Threatening Complications (Baby lost during 2nd term)

21-50 Minor Complications (Baby lost during 1st term)

51-90 No Complications (Baby lost during 6 weeks after conception)

91-100 Minor Complications (Baby lost during 1st term)

Smallfolk

0-20 Life Threatening Complications (Baby lost during 2nd term)

21-50 Minor Complications (Baby lost during 1st term)

51-70 No Complications (Baby lost during 6 weeks after conception)

71-90 Minor Complications (Baby lost during 1st term)

91-100 Life Threatening Complications (Baby lost during 2nd term)

If Life Threatening Complications go to STEP SIX, for other results stop here.

STEP SIX

This roll is optional to decide the survival of the mother in the instance of Life Threatening Complications from a miscarriage.

Roll one D100 and find the value below, there a different chances depending on if you are noble or smallfolk.

Noble

0 or 100 Mother Lives (But becomes sterile)

1-89 Close Call (Mother lives)

90-100 Mother Dies

Smallfolk

0 or 100 Mother Lives (But becomes sterile)

1-15 Mother Dies

16-85 Close Call (Mother lives)

86-100 Mother Dies

Once mother’s survival is determined stop here.

STEP SEVEN

Roll for term of the pregnancy.

Roll one D100 and find the value below.

0-35 Premature (6-7 RL Weeks)

36-70 Normal (9 RL Weeks)

71-100 Late (12 RL Weeks)

STEP EIGHT

This roll is optional for the ease of the pregnancy.

Roll one D100 and find the value below, there a different chances depending on if you are noble or smallfolk.

Noble

0-50 Easy Pregnancy (Normal morning sickness, normal discomfort)

51-70 Moderate Pregnancy (Above normal morning sickness, above normal discomfort.)

71-100 Hard Pregnancy (Extreme morning sickness, extreme discomfort.)

Smallfolk

0-40 Easy Pregnancy (Normal morning sickness, normal discomfort)

41-65 Moderate Pregnancy (Above normal morning sickness, above normal discomfort.)

66-100 Hard Pregnancy (Extreme morning sickness, extreme discomfort.)

STEP NINE

This roll is to decide gender.

Roll one D10 and find the value below.

0 Hermaphrodite

1-5 Male

6-10 Female

STEP TEN

This roll is to decide hair color.

Roll one D10 and find the value below.

0-5 Same as Father

6-10 Same as Mother

STEP ELEVEN

This roll is to decide eye color

Roll one D10 and find the value below.

0-5 Same as Father

6-10 Same as Mother

STEP TWELVE

This roll is to decide physical traits, for example freckles/dimples/etc

Roll one D10 and find the value below.

0-5 Same as Father

6-10 Same as Mother

STEP THIRTEEN

This roll is optional for deciding if the baby is still born or a live birth.

Roll one D100 and find the value below, there a different chances depending on if you are noble or smallfolk.

Noble

0-90 Live Birth

91-100 Still Born

Smallfolk

0-85 Live Birth

86-100 Still Born

STEP FOURTEEN

This roll is optional for the ease of the birth.

Roll one D100 and find the value below, there a different chances depending on if you are noble or smallfolk.

Noble

0-50 Easy Labor

51-70 Moderate Labor

71-100 Difficult Labor

Smallfolk

0-40 Easy Labor

41-65 Moderate Labor

66-100 Difficult Labor

STEP FIFTEEN

This roll is optional to decide the complications for the birth

Roll one D100 and find the value below, there a different chances depending on if you are noble or smallfolk.

Noble

0-20 Life Threatening Complications

21-50 Minor Complications

51-90 No Complications

91-100 Minor Complications

Smallfolk

0-20 Life Threatening Complications

21-50 Minor Complications

51-70 No Complications

71-90 Minor Complications

91-100 Life Threatening Complications

If Life Threatening Complications go to STEP SIXTEEN, for other results stop here.

STEP SIXTEEN

This roll is optional to decide the survival of the mother in the instance of Life Threatening Complications from the birth.

Roll one D100 and find the value below, there a different chances depending on if you are noble or smallfolk.

Noble

0 or 100 Mother Lives (But becomes sterile)

1-89 Close Call (Mother lives)

90-100 Mother Dies

Smallfolk

0 or 100 Mother Lives (But becomes sterile)

1-85 Close Call (Mother lives)

86-100 Mother Dies

STEP SEVENTEEN

This roll is optional to decide the survival of the baby in the instance of Life Threatening Complications from the birth.

Roll one D100 and find the value below, there a different chances depending on if you are noble or smallfolk.

Noble

0 or 100 Baby Lives (But is sickly)

1-89 Close Call (Baby lives)

90-100 Baby Dies

Smallfolk

0 or 100 Baby Lives (But is sickly)

1-85 Close Call (Baby lives)

86-100 Baby Dies

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